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Discussion in 'GUITAR RIG' started by Jeff Brown, May 2, 2008.
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- Sll $10, $2, 2 # logical shift i's value in $2 by 2 to multiply its value by 4 add $10, $3, $10 # finish calculation of the address of element arrayi lw $4, 0($10) # load the value of arrayi into $4 2. Sometimes you want to manipulate individual bits in a 'string of.
- ScienceWiz Portal to Discovery Sound. Includes games, quizzes, videos, interactive play, and simulations that extend the content in the book and kit.
Sll $10, $2, 2 # logical shift i's value in $2 by 2 to multiply its value by 4 add $10, $3, $10 # finish calculation of the address of element arrayi lw $4, 0($10) # load the value of arrayi into $4 2. Sometimes you want to manipulate individual bits in a 'string of bits'. For example, you c an represent a set. Newtone is a pitch-correction and time manipulation editor. Slice, warp, correct, edit vocals, instrumentals and other recordings. A Newtone Video Tutorial series is available. A related plugin for live pitch manipulation is Pitcher. The default mode analyzes the file to show pitch, vertical position, and volume, height of notes.
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Stringed 2 8 – Shift Pitch And Manipulate Temporary Custody
This is a fast rotation shift pattern that uses 4 teams and a combination of three 8-hr shifts on weekdays and two 12-hr shifts on weekends to provide 24/7 coverage. Each team rotates through the following shift sequence over a 4 week period:
- Week 1: Five 8-hr day shifts, two 12-hr day shifts
- Week 2: Three days off, two 8-hr night shifts, two 12-hr night shifts
- Week 3: Three 8-hr night shifts, 4 days off
- Week 4: Five 8-hr swing shifts, two days off
Stringed 2 8 – Shift Pitch And Manipulate Temporary Entry
Notes:
The above grid shows working and non-working days for each team in one repeat cycle. Day 1 usually starts on a Monday but it can be any day of the week. At the end of the cycle, the entire sequence starts over. Color coded blocks represent assigned shifts (working days) while underlines represent non-working days.- The required shifts and shift lengths are shown in the Shifts column. Shift names, start times, and end times are shown as examples only. They can be changed to match the requirements of your operation.
- The teams required by the plan are shown in the first column. The total working hours for each team over the repeat cycle are shown in the Hours column, assuming one employee per team.
- The last row, Hours, shows the hours worked by all teams in each date range block (leg), assuming one employee per team.
Characteristics | |
Plan ID | C4TR0812-1 |
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Name | 8 Plus 12 Plan |
Applicability | 24/7 operations |
Teams Required | 4 |
Shifts | Weekdays: Day (8-hr), Swing (8-hr), Night (8-hr)Create shift schedules in minutes with Snap Schedule 365Online scheduling that will save you hours and get the right people scheduled for the right shift, at the right time. No installation. No download. Work anywhere, anytime, on any device. Leech 2 2 3 download free. Powertunes 1 4 3 0. Weekends: Day (12-hr), Night (12-hr) |
Repeat Cycle | 28 days |
Rotation | Fast, forward rotation from day shift to swing shift to night shift |
Average Hours per Week | 42 |
Staffing Fluctuation | Balanced from shift to shift and day to day |
Pluses |
|
Minuses |
|
Common Usage | Popular with 24/7 security service firms, military units and operations that require 12-hr weekend shifts |
Notes |
Definitions:
- Plan ID: A code used to uniquely identify the shift plan in Snap Schedule employee scheduling software.
- Name: The name of the shift plan.
- Applicability: The type of operations this shift configuration is designed for.
- Teams Required: The number of teams (crews) required by this plan. A team may consist of one or more employees.
- Shifts: The different shifts used in this shift pattern. For each shift, only the shift description and shift length are shown. The shift start or end time can be adjusted to fit your business operations so long as the shift length stays the same.
- Repeat Cycle: The number of days required for each team to complete its assigned shift sequence in a schedule plan. At the end of each repeat cycle, the team starts the same shift sequence over again.
- Rotation: For rotating shift configurations, a team rotates from one shift to another according to a specific arrangement. In a forward rotation, the team rotates from a shift that starts earlier in the day to a shift that starts later in the day, e.g. Day to Swing to Night. In a backward rotation, the reverse is true. Many studies suggest that forward rotation is better than backward rotation since our body adjusts much better to changes in work shifts from earlier to later. The rotation speed is the speed at which the shifts are rotated. In a 'fast' rotation, a team rotates from one shift to another once every few days or less. In a 'slow' rotation, a team works the same shift for many days or weeks before rotating to another shift.
- Average Hours Per Week: This is the average number of hours worked by each employee per week based on the shift lengths and shift sequences for this plan.
- Staffing Fluctuation: The fluctuation in staffing level as the plan progresses from shift to shift and day to day. A shift configration is 'balanced from shift to shift' if the new shift will be staffed by the same number of employees as the old shift. A shift configuration is 'balanced from day to day' if each day is staffed by the same number of employees. Note that by default, each team contains the same number of employees.
- Pluses: Positive aspects of the shift configuration.
- Minuses: Negative aspects of the shift configuration.
- Common Usage: Typical users of the shift configuration.